Projecting Surface Regions – Example 20.5
So far, we have looked at projecting points in order to move Buildings to our surface and projecting lines to form networks, such as for roads. Another category of geometry that can be… Continue reading
So far, we have looked at projecting points in order to move Buildings to our surface and projecting lines to form networks, such as for roads. Another category of geometry that can be… Continue reading
One of the things I’ll mention a lot in this blog is that complex geometry and form usually comes from pretty simple rules, with an element of controlled “randomness” applied. This example might… Continue reading
Many of the examples we looked at in the 2D Patterns can be adapted to create geometry in 3 Dimensions. In this exercise, we use the same logic employed in the Curve Attractor Example to… Continue reading
This is another script that uses orienting geometry to create forms, and if you were able to figure out Example 5.2 this one should be pretty easy. It uses orients a piece of geometry which… Continue reading
In the previous examples 6.1 and 6.2 we looked at some simple vector fields. The first had only one set of vectors, while the second had multiple controls for the vectors, but the… Continue reading
This example introduces two very useful tools to use in 3Dimensional landscape models. The first deals with the problem of getting geometry that is drawn in 2 dimensions onto a 3D surface. This… Continue reading