Tag Archive: Series

Randomized Vectors – Example 6.4

If you’ve stuck with the examples this far, this one should prove pretty easy. I am showing it here for a bit more practice with vectors and data structuring, but this will serve… Continue reading

Multiple Point Vector Field – Example 6.2

As explained in the previous example, vectors are not geometry in and of themselves, but are used to influence geometry, by orienting it, moving it, etc. In the last example we oriented rectangles.… Continue reading

Random Topography and Surface Analysis – Example 4.1

Moving on from 2-Dimensional patterns, these next examples show some tips on how to create and analyze surfaces in Grasshopper and in Rhino. Some can be made with control points (think spot elevations… Continue reading

Parquet Deformations – Example 3.4

Sometimes working on a script in Grasshopper feels like you are wiring a bomb, and if you make one wrong move…BOOM! While this one probably won’t crash your computer, it will get your… Continue reading

Rotating Circles – Example 3.3

This example is also based on a Processing program from the book Generative Design. The concept, like the last one, is fairly simple. Circles are nested within each other, each having a center point evenly spaced along… Continue reading

Graph Mapper – Example 2.4

This is a simple script to introduce a tool in Grasshopper that has some uses, but which I myself haven’t used that much. It takes a graph to remap values (Hence GraphMapper) using… Continue reading

Jittery Rectangles – Example 1.3

This third example uses the concept of movement to move an initial group of same sized rectangles in a random x and/or y direction. Step One – Setup a grid of points. This… Continue reading

Rotated Polygons on a Grid – Example 1.1

This is a very basic exercise for creating a simple, dynamic pattern, and introduces some basic concepts regarding data structuring. I will explain the script in a fairly straightforward manner, and afterwards will… Continue reading