Tag Archive: Populate Geometry

Vector Field Tools in Grasshopper – Basic Spin Force – Example 7.2

In the last example, we looked at using Point charges to create some dynamic structures using the Grasshopper field components. This next example will look at the second type of force, the “Spin” component. The… Continue reading

Diffuse Limited Aggregation Structure – Example 10.2

A fairly useful and simple fractal growth process that can be used for modeling natural structures is known as the Diffuse Limited Aggregation algorithm. Many growing structures in nature follow this logic, from… Continue reading

Random Topography and Surface Analysis – Example 4.1

Moving on from 2-Dimensional patterns, these next examples show some tips on how to create and analyze surfaces in Grasshopper and in Rhino. Some can be made with control points (think spot elevations… Continue reading

Procedural Art – Sol Lewitt – Example 3.1

One of the most influential and interesting artists of the 20th century, and one who has particular relevance to those interested in Generative Design is Sol Lewitt. At his core he was a… Continue reading