Tag Archive: Cull Pattern

Memorial to the Murdered Jews of Europe – Case Study 01 – Part 01 – Setting up the Plan

This is the first in what I hope to be a longer series of Case Studies, where I want to look at well-known landscape design projects that include parametric thinking, and to try… Continue reading

A simple model of a Natural Process – Example 5.4

One of the things I’ll mention a lot in this blog is that complex geometry and form usually comes from pretty simple rules, with an element of controlled “randomness” applied. This example might… Continue reading

Geometry through Extrusions and Containment Curves – Example 5.1

Perhaps the simplest way to start creating 3Dimensional objects in 3D modeling environments is through the extrusion command. In this example, I use the extrusion command to make some basic benches and tree… Continue reading

Curve Attractors – Example 2.3

In the last two examples, we looked at point attractors, but you can also use attractors with curves (think paths). In this example we will use the concept of an attractor to scale geometry based on the… Continue reading

Multiple Point Attractor with Random Point Cloud – Example 2.2

A multi-point attractor follows a similar logic as the single point attractor, although distance is measured in a slightly different way. In principle, however, a multi-point attractor is much more useful than a… Continue reading

Culling to create regular patterns – Example 1.4

While most contemporary design expression tends to avoid patterns like the one above, introducing regular rhythms into projects is still important, and can be done very easily using the “Cull” components in grasshopper.… Continue reading