Tag Archive: Closest Point

Vector Field Tools in Grasshopper – Basic Spin Force – Example 7.2

In the last example, we looked at using Point charges to create some dynamic structures using the Grasshopper field components. This next example will look at the second type of force, the “Spin” component. The… Continue reading

Diffuse Limited Aggregation Structure – Example 10.2

A fairly useful and simple fractal growth process that can be used for modeling natural structures is known as the Diffuse Limited Aggregation algorithm. Many growing structures in nature follow this logic, from… Continue reading

A simple model of a Natural Process – Example 5.4

One of the things I’ll mention a lot in this blog is that complex geometry and form usually comes from pretty simple rules, with an element of controlled “randomness” applied. This example might… Continue reading

Multiple Point Vector Field – Example 6.2

As explained in the previous example, vectors are not geometry in and of themselves, but are used to influence geometry, by orienting it, moving it, etc. In the last example we oriented rectangles.… Continue reading

Multiple Point Attractor with Random Point Cloud – Example 2.2

A multi-point attractor follows a similar logic as the single point attractor, although distance is measured in a slightly different way. In principle, however, a multi-point attractor is much more useful than a… Continue reading