Category Archive: Fractals

Keio University Roof Garden – Michel Desvigne – Case Study 02

One of the most interesting landscape architects from the past 20 years is the French Designer Michel Desvigne. His approach to design and form is very contemporary, and he would generally be considered… Continue reading

Fractal Trees – Basic L-System- Example 9.4

Another very useful application for fractal processes is to create 3D vegetation for your models. There are several very good commercial products which use algorithms to create plants, which combine mathematical understanding with… Continue reading

Diffuse Limited Aggregation Structure – Example 10.2

A fairly useful and simple fractal growth process that can be used for modeling natural structures is known as the Diffuse Limited Aggregation algorithm. Many growing structures in nature follow this logic, from… Continue reading

Fractal Terrain Generator – Example 9.3

While not typically something used by landscape architects, many Computer Generated Landscape artists use procedural world generation software to create landscapes that have no basis in actual, real world landscapes, but can look… Continue reading

Multiply and Scale Geometry – Example 9.2

This second script also demonstrates¬†fractal behavior¬†with self-similarity through scales and recursion. The premise is fairly simple. It takes a piece of geometry, a circle, rectangle, blob, etc. and in each recursion makes a… Continue reading

Basic Fractal Generator – Example 9.1

Before getting into some more complicated and more interesting fractal patterns, I wanted to show this fairly simple example to demonstrate what a fractal pattern is in theory. This script also might be… Continue reading